The following projects
are In reverse chronological order. All were done on Linux machines.
The coding was in C++/C. The GUI's made use of OpenGL/GLUI. I've
ported some projects to Windows and made them available in the Windows
EXE format.
Alireza Entezari, Tai Meng, Steven Bergner, Torsten Möller, "A
Granular Three Dimensional Multiresolution Transform," Proceedings
of Eurographics/IEEE-VGTC Symposium on Visualization 2006 (EuroVis
2006), pp. 267-274, Lisbon, Portugal, May 2006.